//  @ Project : GagalPanen
//  @ File Name : harvestsprite.hpp
//  @ Date : 3/9/2011
//  @ Author : 
//
//


#if !defined(_HARVESTSPRITE_H)
#define _HARVESTSPRITE_H

#include "sprite.hpp"

class HarvestSprite : public Sprite {
public:
  HarvestSprite(GameInterface* game);
  ~HarvestSprite();
  void resetPosition();
  bool isImportant(Cell* cell);
  void resetPosition();
protected:
  bool isImportant(Cell* cell);
};

#endif  //_HARVESTSPRITE_H
